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Samson Wu

Projects For game jam submissions or other projects, check out my itch.io and GitHub page!

Project Dreamscape Splash

Project Dreamscape

A surreal 3D hack-and-slash roguelite where you shape your dreamworld and powers while battling inner demons. Expand your dream one land at a time and unleash combos with a shape-shifting hammer to survive the night.

  • Role: Programming Producer
  • Platform: PC
  • Engine: Unity (C#)
  • Team Size: 100+
  • Duration: 9 months
  • Build: Steam
  • Source: GitHub
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Charon's Corner Splash

Charon's Corner

A high-speed 3D cart-racing inspired project reimagining Greek Mythology's ferryman of death as a bowler who sends souls to the afterlife by bowling their skulls down a bowling lane.

  • Role: Programming Director
  • Platform: PC / Mac
  • Engine: Unity (C#)
  • Team Size: 80+
  • Duration: 9 months
  • Build: Itch.io(Coming soon to Steam)
  • Source: GitHub
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Maple Rhapsody Splash

Maple Rhapsody

A rhythm driven action experience where MapleStory combat meets musical flow. Tap, hold, and use class abilities as you follow the Note Guide, defeat musical enemies, and chain combos to climb the global leaderboard.

  • Role: Programmer
  • Platform: PC / Mobile
  • Engine: Maplestory Worlds (Lua)
  • Team Size: 2
  • Duration: 3 months
  • Build: Maplestory Worlds
  • Source: Private
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NBA Basketball Adventure Splash

NBA Basketball Adventure

An official NBA basketball-themed simulator Roblox game. Shoot basketballs to defeat opponents and collect chips to unlock new powerups and upgrade your basketballs as you platform through each level.

  • Role: Programmer
  • Platform: PC / Mobile
  • Engine: Roblox Studio (Lua)
  • Team Size: ~10
  • Duration: 2 months
  • Build: Roblox
  • Source: Private (Floor 84 Studio)
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Game Jam Chud and Chum Splash

Chud and Chum

A funny 2-player local co-op fighting game where fish disguise themselves as humans using masks. Rip off the opponent's mask and turn them back into a regular fish!

  • Role: Programmer
  • Platform: PC / Web
  • Engine: Unity (C#)
  • Team Size: 6
  • Duration: 3 days
  • Build: Itch.io
  • Source: GitHub
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About Me I'm a 3rd-year undergraduate at The City College of New York studying game programming. I primarily build gameplay features with Unity and C#, and I'm comfortable adapting to new engines, languages, and tools. I'm most passionate about creating games that bring people joy, especially when the impact of a feature is immediately visible in play. Outside development, I enjoy games like League of Legends, Elden Ring, and PEAK, and I usually play for fun with friends rather than for competition.
Samson headshot image

Contact Email: samsonwu05@gmail.com